

Archers can do decent damage, so make sure you place them behind troops with high health like Giant.Make sure you place the Bomber at a distance and not directly on top of them. You should normally use the Bomber against swarm units like the Archers or Skeleton Army. The Bomber should be used on defense most of the time, as the Bomber has low health and dies quickly to Fireball.The Mini P.E.K.K.A should be used against Giants or similar units, but if there is something like Archers or a Musketeer behind the Giant, make sure to kill them before attacking the Giant.After you have defended a push and you have some troops alive, you can place the Giant in front of the troops and get a counter push going.Place your Giant behind the King's Tower to build up Elixir.When handling elixir never let the elixir meter reach to 10 otherwise it would stop your elixir production even though your opponent's elixir hasn't.Since it is an Epic card, it has a level advantage in the early game. Counters nearly every single target ground unit. Useful against Baby Dragons and Balloons, two very troublesome cards in the low arenas. Skeleton Army: A long ranged anti-air card. It can also be used to chip away at the Arena Tower if it is low on health. Inferno Dragon: The Fireball should be used against medium health troops like the Musketeer or the Mini P.E.K.K.A. Baby Dragon: Your crowd control card which should be used on huge swarms like the Skeleton Army or a large cluster of low health troops. They can also be used to clear out any swarm unit, even the Skeleton Army. Ice Wizard: This card is best used against melee units since they have decent health and range. It is also a good support card for the Giant because of its swarm clearing abilities and how much damage it does. Balloon: This card is a card for taking out ground troops that come in groups. It's also more resistant than the Skeleton Army, which can be used similarly. Mini P.E.K.K.A.: This card is your go-to card when it comes to taking out strong troops like the Giant or the Valkyrie. In Arenas this low, there are very few options for this role. This deck is a basic deck that will help you get to at least Barbarian Bowl.ĭeck Information Deck Created by: Smarty Pants 264 Clash Royale Minimum Recommended King Level: 1 Maximum Recommended King Level: 6 Arena Required: Spooky Town (Wrong?) Average Elixir Cost: 4.1 (Wrong?) More Statistics: Go to Deck Builder Card Roles Mega Knight: Your main win condition card. After defeating all of the trainers in the Training Camp, you are sent off to your first Arena, the Goblin Stadium.
